M33 – The Triangulum Galaxy Reprocess

M33 – the Triangulum Galaxy – Reprocessed

I’ve recently started experimenting using a different set of tools for processing my astro shots.  I’ve moved away from using Deep Sky Stacker, and have started using MaximDL for the initial stacking, calibration and first steps of processing.  I’ve found that it gives me a more natural look without the need to carry out as much post-processing as the initial output from DSS.

M33 – 01/09/2014

This example is my newly-processed version of M33, the Triangulum Galaxy. It uses the same data and calibration frames (darks, flats, bias), as my 2014 version, and also I just used Photoshop and Lightroom for the post-processing, same as before.  The only difference was the use of MaximDL to stack and calibrate, and to perform initial colour-correction and ‘Digital Development’ as it’s known in Maxim.  This produces a result that requires less ‘stretching’ within Photoshop.  I’m finding that this less stretched, more natural look, is something I prefer these days to the over-processed, wring-all-the-detail-I-can look that many imagers tend to go for.  In the end, using a DSLR for imaging is harder than using a CCD, as the end product is never going to be so noise-free, so in my opinion, it’s better to accept those limitations and work with them rather than trying to push the image too far.  Below is the original, stacked in Deep Sky Stacker, for comparison.  The original is much noisier (so has a lot more noise reduction applied, which still leaves a fair bit), and in my opinion, the colours and detail are far less natural.  I know its a matter of taste, but I think, for now, I’ll be sticking with Maxim and seeing where it takes me…

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2 Responses

  1. Emad Moussa says:

    I’m not an astrophotographer, but I find this M33 shot a top-notch piece of art!

    • Adam says:

      You should try it – it’s addictive. Can be a bit of a black hole of cash if you’re not careful though – I tend to keep its modest kit-wise…

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